Ominous foreshadowing just makes the players think it's going to be so cool when they succeed.
In general, adding detail to something makes players think you've prepped this bit so clearly it's an intended part of the adventure.
I'd just outright tell them the climb looks impossible. If necessary, lay out the rolls they'd need to make in advance, so they can tell the odds won't be in their favour.
In general, adding detail to something makes players think you've prepped this bit so clearly it's an intended part of the adventure.
I'd just outright tell them the climb looks impossible. If necessary, lay out the rolls they'd need to make in advance, so they can tell the odds won't be in their favour.
Statistics: Posted by Kryigerofe — 16 Jan 2024 20:20